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Weekly devlog! GIFs!

🕑 Added 2019-08-08 03:52:12 +0000 UTC

Comments

Bawdy Ink Slinger

Well I would argue that the current animation does not look like they're sliding on ice, but that's my subjective opinion :)

Wild Bill

Well, that's kind of inevitable when you have static sprites moving around, isn't it?

Bawdy Ink Slinger

I'll try it out soon, but it kind of looks like they'd be sliding on ice.

Wild Bill

Perhaps a quadratic might be a better choice than the cubic now I think of it, it would have a lower peak velocity.

Bawdy Ink Slinger

I'm down to change it (it's very easy). Which one of these do you think would look best? https://easings.net/en

Wild Bill

Well, it just doesn't look good. I'm not familiar with that library, so I don't know how much control you have over it, but I'd see if you can have the travel time increase a bit with distance and reduce the overtravel. Personally I don't think I'd use that particular transition at all, what's wrong with a regular cubic easing function?

Bawdy Ink Slinger

True, but is that bad? If so, why?

Wild Bill

Regarding the animations, they look pretty good, but are perhaps a little too fast and in some cases have a little too much overtravel. It seems to be worst the further the girl is moving. When Eva comes in from the right in that last one, it looks like she's running full speed into Kira and bouncing off her!

Bawdy Ink Slinger

I meant to let me know what you think of the animations, but I like all feedback I can get :)

Wild Bill

'who's talking to whom' is correct, but 'whom wrote this library' isn't. It should be either 'who wrote this library' or 'this library was written by whom'. ...That *is* what you meant when you said to let you know what we think, right?


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