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ShootLikeMe - Third Person/Top Down Shooter Template

🕑 Added 2022-03-11 06:38:54 +0000 UTC
ShootLikeMe - Third Person/Top Down Shooter Template

Comments

Thilina Premasiri

Hi, it has been a while after I have implemented this system. I need to check this myself. I’ll get back to you tonight

karolis sinkevicius

Hi again my question about this is do you know if the missiles for the AI helicopter work ? Because when I tested in 5.6 it only seemed to shoot me with the mg and no rockets, also is the patrol it does suppose to be like it shoots turns around shoots again then ignores and flies away ? Or should it actually be constant fire if it spots you ?

Thilina Premasiri

I will update soon. 5.4 is the latest

Nicolas Hidalgo

Hello! do you have the complete version with the top view for UE 5.6? Thanks a lot. In this links which one is the lates with top down game?

Thilina Premasiri

check BP_Sniper. check this video https://youtu.be/Eu9mwxwyX1s

Shaune Greenidge

Hi which BPs control the sniper and bullet time effect. Thanks

Thilina Premasiri

Hi, I haven't tried unreal on a mac. But this guide should help https://github.com/botman99/ue4-xcode-vscode-mac

Shaune Greenidge

Hi how do i rebuild the project on a mac?

Thilina Premasiri

No. But mostly blueprints. But the base character class in this project is c++

Cyril

Are the projects all in c++

Thilina Premasiri

5.4 version should work on 5.5 as well. Let me know if that is not the case

SIDRAK BOSS

Is 5.5 complete?

Thilina Premasiri

Hi, 5.3 version is the most up to date project. You can see all the gun blueprints on BP/Guns. Rocket launcher is called RPG in the project. I haven't implemented prone in this project. But there is a separate prone tutorial series here if you are interested learning more about that. https://www.youtube.com/playlist?list=PLNTm9yU0zou56By2wgyu1I6GuAe-Ubuss

Craig von C (Bleak)

HI is the UE5.5 version up to date? Is there Prone? I couldnt find rocket launcher either?

Thilina Premasiri

Hi, 5.5 also available for download in this post. But there is a c++ module in the project. you need to compile that. I have successfully compiled it without any errors. this might help https://youtu.be/6mFhtvdYQWI

lola

failed to compile using 5.3 probably because of my visual studio version? when can we get the 5.5? thanks

Thilina Premasiri

did you try downloading from the product page? https://www.patreon.com/CodeLikeMe/shop/shootlikeme-unreal-engine-third-person-258727

James Casey

I'm trying to download the 5.4, but it keeps stopping after 2GB. I've tried using both Edge and Chrome, temporarily turning off my antivirus, and changing where it downloads to. Any ideas?

Thilina Premasiri

Hi, Which link are you trying? can you also try opening the link in a incognito window?

Hayden Swann

Telling me to sign in when i press the link? for the project files

Thilina Premasiri

Hi, check this video https://youtu.be/fxHhAUaKhBA

Panda Marc

Tried packaging this to try it out had a bunch of errors

Thilina Premasiri

I'll send a personal message

jose souza

Could you please show me step by step how I can open the project so I can use it on my map and my characters, thank you

Thilina Premasiri

no, you should have a ShootLikeMe.uproject file. otherwise, need to re-download

jose souza

yes, it has the folders but it doesn't have the unreal engine launcher

Thilina Premasiri

extract the archive and open the ShootLikeMe.uproject

jose souza

ok, how do i open the shoot project?

Thilina Premasiri

what is the error, make sure you are copying only the password, no additional spaces or = selected when you copy

jose souza

I'm copying and pasting the password and it's giving me an error 5.3, can you help?

halit koç

UE 5.4 There is a problem with the download link.

Thilina Premasiri

added the link

Lucas

Hello, When will version 5.4 be posted?

Thilina Premasiri

HI, Yes, you can make games using this project and sell. Only thing you shouldn't do is re-selling or distributing the assets or parts of it.

Louis

Are all the assets and contents in this project completely free to use in a commercial UE5 project ?!

Mr.Bummel

hi, i got a problem can you tell me how i can fix this? LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/AdvancedLocomotionV4/Blueprints/CharacterLogic/ALS_Player.ALS_Player_C:LoadPlayerData:CallFunc_GetSavedPlayerData_PrimaryWeapon'. Unknown structure. LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/AdvancedLocomotionV4/Blueprints/CharacterLogic/ALS_Player.ALS_Player_C:LoadPlayerData:CallFunc_GetSavedPlayerData_SecondaryWeapon'. Unknown structure. LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/AdvancedLocomotionV4/Blueprints/CharacterLogic/ALS_Player.ALS_Player_C:LoadPlayerData:CallFunc_GetSavedPlayerData_SpecialWeapon'. Unknown structure. PackagingResults: Error: Unknown Error

Thilina Premasiri

This may be an issue with OneDrive. I will try to update them as zip files, rather than just sharing as far as.

Sean

Hi i been trying to download the 5.1 and 5.3 versions but everytime the completed download is missing alot of the content.If possible could you tell me if you have any ideas of how to solve this issue.

Thilina Premasiri

Send me a personal message. I’ll help you

ARUNAUDAYANGA

Even if I download this file several times, the complete file does not download. Even if I download from several devices and in different ways, the entire file does not download at the same time (I have spent 45GB+ to download this file so far)

Kaka

Hi Code, can you change skeletal mesh with new Manny/Queen for next episode ALS ? I think too many not related combination with Mannequin old, like depth of control rig, mthuman, library BP/RigVM, skeletal editor, weight, etc. Idk with another member. It just my suggestion for another new membership. thanks And I think extract .rar is best choice for downloaded, because server always error when download big size.

Thilina Premasiri

you don't have to merge. Each link contains the full project as in stated episode.

ALHDLSA E2

Hello I have downloaded the file how to merge files

Thilina Premasiri

you can see the password under each link of this post

TIM

Where can I see the password to download the content?

Thilina Premasiri

Hi, No. I have added the episodes I have last updated each version. Usually latest version is the last release

Sami499

Is project files content same for all versions (5, 5.1, 5.3) ?

Alpha1263 Gamer

Can u make a video where if the ai gets shot they find cover and heal, or they return fire but they are behind cover then heal? Also is it possible to make a blood trail when they get hit? I know this is a lot, but it's just an idea and up to u.

Alpha1263 Gamer

Ok thks

Thilina Premasiri

you need to copy the source folder which contains the base c++ class of the charatcer. Then migrate the content

Alpha1263 Gamer

How would I migrate this into my project? Do I need to do something with C++, or is it just the content.

Alpha1263 Gamer

Are u planning a UE5.2 version?

Thilina Premasiri

What's the issue on mac?

Adam Beach

how to fix on mac?

Thilina Premasiri

what do you see when you follow the links?

JayT

It doesn't download anything... I don't know why does this happen

Thilina Premasiri

Yes, this project is not designed with replication in mind. It would be better if you first watch the videos that I implemented the particular features you want to integrate into your project. Then it would be easier for you to understand the best approach. Copying assets wouldn't be a problem. copying the code would be the tricky part. You will need to add the blueprint interfaces I have used into your project to make it work.

Maciek Letowt

I currently use ALS Refactored and would like to integrate several of ALS Shooter features into that. Is ALS Shooter geared towards integrating with other single-player (so no replication needed) ALS projects? Or should I rather use individual assets packs to add the functionality I need?

Thilina Premasiri

prone is not implemented in ALS

Maciek Letowt

What button is for prone? How can I crawl with weapons?

Thilina Premasiri

Hi, can you tell me what videos is this question relevant to? I am not sure where do you want to see that option

Double0Melo

Hi, I don't see the option to click Visual Studio under more options. Can you help me with this ?

Thilina Premasiri

I am not planning to add a torch into this game. But it is already there in the ALS blueprint

Thilina Premasiri

i'll look into that

Shil

Can you add the torch overlay state.

Shil

Can you fix the grenade cancel function. If you cancel the throw, it stills subtracts a grenade. I think it works for placing the mine.

Thilina Premasiri

At the moment, NPCs don't run out of ammo

Thilina Premasiri

i still couldn't find a set of sounds

Shil

Does the enemy switch weapons if they are out of ammo

Shil

Can you do a video on substituting Ai barks for audio clips.

Thilina Premasiri

I'll check. and, what is the map you noticed this behavior?

Josh Scott

Hi again, I've have another issue is when the alarm tower the goes off the ai that is spawn does not move

chris

thank you its not giving me any indication of the progress is that normal and do i select all and then download the files

Thilina Premasiri

Did you download 5.1 release? which map did you test?

Thilina Premasiri

Around 3.6 GB

chris

hey there anyone know how big the zip file is it doesnt give me any idication of the download progress

Josh Scott

Hi, I have a problem where the whistle doesn’t work when I press V and the ai does not react to being shot or if I throw a rock the ai does not respond as well if they see see a dead body. I’m not sure if I downloaded it wrong or something

Thilina Premasiri

I have shown those steps already. Shooter also uses epic skeleton, so the videos are still applicable

Shil

Can you do a video on retargeting animations from mixamo using blender plugin. To work specifically with shooter project. And maybe a video on changing an animation like the shooting animation.

Shil

Oh thank you.

Thilina Premasiri

It does reset after a while. But you can adjust the timings in Ai system.

Shil

Enemy immediately knows my location at all times after on sight is activated. Target lock should reset.

Shil

Let’s say the player is behind a house and shoots at the enemy from the corner of the house. The enemy shoots at the player which is shooting him in sight. BUT. If the player decides to run away to the other side of the house(flanking). The enemy always knows where he is. So suprise attack after being spotted is not possible. Which sucks.

Thilina Premasiri

you can if the silencer is on. But it has to be a headshot kill. Otherwise, AI will know the direction the shot came and detect player

Thilina Premasiri

AI only knows the location of the shooting sound. if the player is not spotted already

Shil

Target lock

Shil

Player can not attack AI from new location with out giving away his location. Target actor needs to be released from target.

Shil

Can you fix the AI. AI always knows where the player is when shooting. The player can’t take cover and find a new spot:

Shil

stealth take down.

Shil

If you can add some additional videos on slide

Shil

The enemy always knows where the player is when the enemy is shooting. So the player can not hide and catch the enemy off guard from a new location. Can you fix this. It totally destroys the stealth.

Shil

Can you fix the recoil so it actually stays active for every shot. It only works for the first few bullets

Thilina Premasiri

Sure, I'll add that

Shil

Will you add a explosion detonation after the wick is ended. (In regards to the small project you did recently. Perhaps destroying a destructible bridge.

Shil

I had tried to place a camera where my sight is and it works great but I don’t know how to revert back to third person view after.

Shil

I also removed the secondary motion during aiming to keep player steady during aiming. It looks more real since the crosshairs doesn’t bob up and dowitb character

Shil

I was trying to incorporate the camera action button (“C”button) to get first person view. But the camera is in his head and I can only see his eyeballs. How do I adjust this view.

Thilina Premasiri

when the engine version is changed, or binaries is removed from project, it requires re-building. Usually binaries are omitted when upload as its better to re-build them from client PC

MPC EPOXY

Why do some projects need to be rebuilt? I followed the tutorial and was successful, however I have no idea why this happened in the first place? I find it hard to believe it's something on your end so it must be me. How do I avoid this step in the future? I feel like this wasn't an issue prior to UE 5.1.

Thilina Premasiri

weapons, grenades already have counters and you can collect them. So, the system already has the basic functions of an inventory

BangBang

Hi You Can Make A tutorial For Add A new character Plz and add a Inventoy system for the weapon grenade etc thx

Shil

Great job

Thilina Premasiri

what's the file size after downloading?

Evan Colson

Just downloaded the UE5 compressed zip files, but I'm getting an issue where it says the folder is invalid and I can't open it? Help?

Thilina Premasiri

it is included in the UE5 version. Is that the one you downloaded? I also updated the project today as well

MPC EPOXY

I’m not able to find the whistle or mine files or trigger them in game

Thilina Premasiri

I don't have a written documentation. But all the steps are included videos

Oracl

do you have any documentation available for this project?

Shil

I wanted to utilize some scopes I have. Will you be doing a first person perspective or aim down sights.

Shil

Remote control detonation C4 would be nice with a little red button.

Thilina Premasiri

Into the shooter project? Yes. I am already planning to do that

Shil

Is it possible to do a integration video on the map and mini map

Shil

Your the best


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