Unreal Engine AIController Focus on Target Actor Head (ALS #53)
🕑 Added 2022-03-21 21:31:00 +0000 UTCThis is episode 53 of the third-person shooter series based on Unreal Advanced Locomotion System. Today we are going to look into how to fix the AI characters focusing on the lower part of the character they are focused to using AIController SetFocus method. Ideally, they should be looking at the head of the character. We are going to fix this by overriding the GetFocalPointOnActor function in AIController to return a location closer to the head of the character. Also, there is a problem of extending a custom c++ class from DetourCrowdAIController class as well in unreal engine current version. We will look into a workaround for that too..
project files
https://www.patreon.com/posts/63654325
Comments
Thilina Premasiri
Refer to the readme
Shoaib
Hey Bro,!!!! Nice work out there. I am not a big professional in UE. Just downloaded yr project files and it says "You will have to build the modules in source folder." Can you suggest any video on how to build modules???? Thanx in advance dear.
Thilina Premasiri
Why not? Just checked, link is working
laserbro
very nice work but its not downloading