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Unreal Engine 5 - Car Skid Marks #2
🕑 Added 2022-06-24 21:01:03 +0000 UTCIn this video - https://youtu.be/erYNRiT00AM I worked on a car skid marks system using the unreal engine vehicle template and Niagara particle system. The skid marks will appear if the player press handbrake while driving above a certain speed. The skid marks are created by spawning sprites under the tires using a Niagara particle system. Today, I am going to improve the same system by adding some smoke over the skid marks that is generated as a result of friction between tire and surface. This would be implemented adding another emitter to the skidmarks Niagara particle.
password=CLM_Skids