Unreal Engine 5 - Generator State Indicator Lights (ALS #124)
🕑 Added 2022-10-25 09:01:02 +0000 UTCThis is episode 124 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, we are going to implement indicator lights to the generator. When the generator is working, the light will emit green and when generator goes into the jammed state after shooting a couple of times, the light will turn red. This will clearly visually communicate the player the internal state of the generator apart from the jammed sparkles and sounds regardless of the light level of the surrounding environment.
project files
https://www.patreon.com/posts/63654325
Comments
Thilina Premasiri
oh really, i'll fix it
Shil
Is it possible to to fix the binoculars and m82 zoom. Both are able to use the zoom even if it’s not activated.
Thilina Premasiri
yeah, I am planning to add those. Need to find a proper audio set for that
Shil
It also can be used for checking out any noise
Shil
And another when he finds nothing
Shil
It would be great if you added. A audio clip for when npc starts to move towards the generator and another when he inspects it
Shil
Oh lol. I’ll try that. Great job on the generator
Thilina Premasiri
Have you added a navmesh? And enabled duty on character?
Shil
Hi there, I’m trying to set up the npc patrolling: I set the spline but he doesn’t move. Am I missing something