Unreal Engine 5 - Tag Enemies with Binoculars (ALS #91)
🕑 Added 2022-08-03 05:47:42 +0000 UTCThis is episode 91 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, I am going to implement tagging enemies through the binocular. Player can look through the binoculars zoom in and tag enemies by clicking on them when they are focused in the binocular view. After tagging, an outline will appear around them which allows player to see them even after they move behind another object.
project files
https://www.patreon.com/posts/63654325
Comments
Thilina Premasiri
how large is the download size? what is the software used for extraction?
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says file corrupt every extract attempt
Thilina Premasiri
create a socket in the skeleton and attach the binocular bp to that socket
Shil
Hey there, can you give me simplified explanation of how to create a socket to equip and Unequip binoculars on the character.