Unreal Engine 5 - Chaos Barrel Explosion (ALS #94)
🕑 Added 2022-08-19 21:00:03 +0000 UTCThis is episode 94 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, I am going to re-work on the destructible barrel explosions. Previously we had a system which allows player to shoot and explode barrels. But that system was implemented using Apex destruction system. As Apex is not available in UE5, I am going to switch the destruction of barrels into chaos destruction. So, apex destructible mesh will be replaced with a chaos geometry collection. Here, we will look into how to explode and destruct the geometry collection through the code. We initially implemented explosive barrels here: https://youtu.be/OE7mx1ujPdA
project files
https://www.patreon.com/posts/63654325
Comments
Shil
Looks good. In the third person shooter, the barrel explosion had a really nice energy wave to it. It looked really good. I figured out why my binoculars was not working. I had a collision sphere blocking it.