Unreal Engine 5 - React to Dead Bodies with Multiple NPCs(ALS #104)
🕑 Added 2022-09-17 22:01:01 +0000 UTCThis is episode 105 of the third-person shooter series based on Unreal Advanced Locomotion System. Today we are going to implement whistling for player. Player will be able to whistle and lure enemies to the sound location. This would help player to strategically move enemies from other NPCs sight and do take downs silently without alerting other enemies.
project files
https://www.patreon.com/posts/63654325
Comments
Thilina Premasiri
I will add that
Shil
Also the shotgun only shoots one bullet. Can we get a bullet spread
Thilina Premasiri
would love to. But animations is the problem
Shil
Are you gonna try to do a patrol vehicle with npc’s that exit the vehicle to search and then return. And continue patrol route
Thilina Premasiri
Of course. Player will be able to disable that too
Shil
Will you be doing a alarm system. Which an enemy activates to alert the base.