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Sphere Grid in Unreal Engine
🕑 Added 2024-03-12 08:31:01 +0000 UTCToday I am going to research on how to create a grid system on the surface of a sphere. I am planning to implement a LOD system for the planet generation system we have worked on and as for the first step of that, we need a way to divide the surface area of the planet mesh into a grid. So, here we are going to figure out how to do that.