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Unreal Planet Generator #10 - Planet Foliage Spawner - Tree Clustering
🕑 Added 2024-03-26 16:02:58 +0000 UTC
In this episode of the unreal engine planet generation system, we are going to work on how to spawn trees in a cluster. That means, instead of spawning 1 tree instance i various places on the planet surface, There will be a cluster of trees. This would simulate an organic growth and spreading of trees and it will give a more natural look to the foliage placement.