CodeLikeMe
patreon
Unreal Engine Spaceship - Local Gravity inside Space Ship
🕑 Added 2024-03-30 05:11:45 +0000 UTCIn this episode of Unreal Engine Space Toolkit system tutorial series, I am going to implement a local gravity system for the space ship. That means, when the player enters spaceship, A localized gravity force will be applied to the character so that the character can walk inside the spaceship in a natural way. You can think of this as a sort of magnetic boot mechanism if you like. Once the character exit the spaceship, there will be no gravity if the character is outside the spaceship. Here, spaceship can be in any orientation in space.
Comments
Thilina Premasiri
Yeah, the patreon post was published before i made the video public. Now that is fixed
Christopher Gaffney
Video is showing up as private/unavailable.