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Unreal Engine 5 Combat AI - Prioritize When Multiple Enemies Detected - Action RPG #71
🕑 Added 2024-07-13 08:37:01 +0000 UTC
Here we are going to work on how AI driven NPC characters deal with multiple enemies. Either when we have a multiplayer game, or when we have multiple characters that belongs to a different faction compared to an AI character, AI system will have to choose which enemy to focus attacks and how to change the priority or focus of attack in runtime depending on the situation.