Unreal Engine 5.5 - Menu System + Maps and Mini Map System Update
🕑 Added 2024-12-31 02:42:04 +0000 UTCHere is a preview of menu system and the Maps and Mini map system updated into unreal engine 5.5.
Menu system will have following features. main menu
game menu (new game, continue)
gameplay options
display options
audio options
video options
graphics options
basic hud
pause menu
Language options
Features of Mini-Map
Shows the layout of the surrounding area.
Shows an icon represents the player in the middle.
Changes the orientation and updated in real-time as the player moves around.
Shows icons for enemies and other characters in the level.
All the icons that represent dynamic entities such as characters are updated in real time.
Shows icons for waypoints, checkpoints, custom markers and other points of interest in the map.
Icons that are out of the mini-map range hovers in the edge of the mini-map.
Can be adapted to a map of any size.
Icon sizes and image can be customized per object.
Can easily make any actor appear in maps by adding a map-icon actor component.
Support custom waypoints.
Features of Main Map
Shows an icon that represent the player character's location and the facing direction.
Shows icons for enemy characters positions and facing directions.
Shows icons for waypoints, checkpoints, custom markers and other points of interest in the map.
Supports zoom in and zoom out.
All the icons of dynamic entities are updated.
Icon sizes and image can be customized per object.
Can easily make any actor appear in maps by adding a map-icon actor component.
Can be adapted to a map of any scale.
Allows fast travel option.
Support custom waypoints .
password=CLM_MapMenu
Comments
Thilina Premasiri
I have added navigation using keyboard. So, it should be fine with gamepads too
Adam Okler
Does this system support gamepads?