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Unreal Engine 5 - Top Down Shooter #6 - Zoom in Zoom Out Top Down Camera
🕑 Added 2025-01-09 07:28:48 +0000 UTCIn this episodes of the top down shooter series, I am going to implement zoom in zoom out for the top down camera. So the player will be able to move closer to or further from player character using mouse wheel. This system will work on both orthographic/isometric or perspective projection modes of the top down shooter we have implemented.
Comments
Thilina Premasiri
I'll look into that
Thilina Premasiri
I have covered that here https://youtu.be/BUXI6DkEsYo
Chad Steingraber
And can we already set a default "unarmed" reticle so we can see the mouse position with no weapon?
Chad Steingraber
This made me think that having the player character display an outline glow or a color fill post process effect that you can see when the character is behind an object.