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Unreal Niagara How to Sample Mesh Material To Get Colors
🕑 Added 2024-12-23 00:11:33 +0000 UTCIn this unreal engine Niagara tutorial, I am going to show you how sample colors from a skeletal mesh or a static mesh and get the same color details into Niagara particles. So when we use this method for a Niagara system which emits particles from a mesh, the particle will have the same color as the point of surface on mesh where the particle was originally emitted from.
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