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The Tradecraft Skill in GODLIKE (and Maybe Delta Green)

🕑 Added 2021-10-21 16:00:07 +0000 UTC
The Tradecraft Skill in GODLIKE (and Maybe Delta Green)

Comments

adriangamenerd

My two cents. Sounds like a great idea. If you're playing a game about being spies spying within spy organisations you're probably not going to dislike rolling that Tradecraft skill. Also it's a moment to focus on how well did the DLB or lightening contact go. Did you successfully conduct anti-surveillance on your way to meet your source. Did you help your team run your SV8 contact through a counter-surveillance route. As you say, it isn't really any of the other skills.

Chris Huth

The primary issue I would have is that all of those are already reliant upon skills (in the real-life sense) that are covered by: 1. POW or INT tests (or HUMINT) for keeping secrets. 2. Navigation, Criminology, or Military Science (depending on what 'secure' means) for assessing security of places. 3. Bureaucracy, Computer Science, or SIGINT for covering tracks in documentation based on medium.

Chris Huth

This distinction seems kind of over-specific given the rest of the DG skill list's broadness.


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