Build 0.8 (Mnesis route)
🕑 Added 2023-02-22 18:44:02 +0000 UTCHeyo friends. The Mnesis update is finally here.
It's a thicc one. Not only in terms of new scenes in the actual route, but also because we have a new UI, courtesy of Vanillabell, and a bunch more stuff.
Unfortunately, the Extras (music gallery, character profiles/sprite viewer, etc.) aren't quite as polished as I'd like them to be, so I've temporarily disabled them. You can currently access the CG gallery from the main menu. I hope to have the rest done soon, so I'll either upload a patch to the same folder here with the features enabled, or let you guys discover them once the build goes public.
I'll talk about the process more in the devlog, but this one took so long mostly because I spent most of December figuring out the coding side of things for the new UI and features. I got some help, but it was still quite a challenge, and it's not even over yet. I also skipped doing a minigame I wanted for this build, but that may have been a blessing in disguise, since I think the scene I had for it will work better in a future update.
As for what we do have in the new build:
- New story chapter (approximately 13k words) for the Mnesis route;
- Another 1k words for the Badger Pub (I'll let you discover what that is when you play);
- Two new sprites (Michael and Temper) and several new versions and accessories for old sprites (primarily Nick, Mnesis, and Omen);
- 3 new music tracks by Hop-Skip & The Chewtoys: "Were It All in Reverse", "Nobody's Walking out of Here Today", and "The Poison Underground";
- Updated UI, featuring a new textbox and namebox, buttons, etc., by Vanillabell;
- A new chapter select screen that allows you to customize your choices and skip to either the beginning of each route, or the newest current content of a specific route.
- CG gallery, currently accessible from the main menu screen;
- Minor typo & error fixes.
I suggest using the quickstart option from the main menu to skip to the current content, to make sure that all flags are set correctly. There's some chance that your saves might be broken, and the feature should make it easier to get back to where you left off last time.
Note: the Android version is having some issues with the new UI. It will be uploaded a little later, either with the issues fixed, or with the old UI (for now).
I really hope you enjoy this build. Everyone worked very hard on it, and I'm quite proud with the results. =)
P.S. I got a lot of coding help from GruntSteel, and it would be really cool if you guys checked out his projects, Steadfast and Distant Travels. The latter even recently got a sprite overhaul!
Comments
Rotshild
Could you send a screenshot of the error screen?
Pat Giver
The gallery and some scenes are causing crashes even if I delete the old file and reinstall the Visual novel.