PRE-RELEASE: Private Practice 2.2.0
🕑 Added 2021-04-24 03:54:57 +0000 UTCHello Everyone!
We have a code update for Private Practice that touches quite a few items you've been asking about. Please let us know how you feel about this update in the comment section below or on Discord. For support, please be sure to go to our Discord for help (see the below support information section below).
Changelog
- Fixed a minor typo in one of the medication interactions.
- Base chances of getting sick have been cut in half (or by a quarter for transmission through direct interaction with a sick sim).
- Teens and Young Adults have an extra 50% immunity to most illnesses.
- Adults and Elders are 50% less likely to develop more allergies.
- Illness contraction interactions are now cleaned up by checking for loot cooldowns; this should make things run a tad more smoothly behind the scenes.
- Fitness skill and diet now impact a sim's immunity as well.
- Fixed a minor bug that made an idle play while a sim was medicated and should have suppressed symptoms.
- Medicines are now stackable, non-compact, and have a definition stack strategy so they can be color-coded should someone wish to designate a certain swatch to a certain sim.
- Updated prescriptions with the correct medicines for custom illnesses.
- Custom medicines are now purchasable on the Pharmacy Kiosk.
- Fixed a bug where Blood Pressure medicines would disappear after a few doses.
Download Options:
Patreon: https://www.patreon.com/posts/48432563
itch: https://simrealist.itch.io/private-practice-patreon
Mod Support/Assistance:
If you are experiencing an issue with this mod, please head over to our Discord server channel: #patreon-mod-support (https://discord.gg/97hyxrM). DO NOT PUT SUPPORT QUESTIONS IN THE BELOW COMMENT SECTION! The Comment Section is more for feedback.
To connect your Patronage to Discord, please follow these instructions: https://support.patreon.com/hc/en-us/articles/212052266-Get-my-Discord-role
Other Updates:
A small reminder that the Mortem 0.2.0 is now available for Beta Testers and up! Please check out the release post here: https://www.patreon.com/posts/mortem-0-2-0-50282485.
Next month, we are planning something a little different. Maybe a little more than different. I can't speak on it right now because things are still not as concrete as I want them to be. But I hope to mention more on it either at the end of this month or the first week of May when dropping the first portion.
I hope everyone has a lovely weekend.
Much Love,
Nichole (Mod Producer - Founder)
Comments
tarcy
Thank you. It's been resolved. My fault was that I didn't check the contents carefully. Thank you for your quick reply.
SimRealist
Yes, estate management is planned for Mortem.
SimRealist
I will keep this mind 😃
SimRealist
I suggest you take a looks at the visual install guide found toward the bottom of the linked download post on Patreon. It will help you chek your install as well as the placement of a clinic. For further support, visit us on Discord.
tarcy
Hello, the sims keep hurting after installation, but the kiosk won't work if you visit the clinic. Do you think I did something wrong?
Jeanna Hicks
Thank you so much!
Shanice
No cause toddlers cant be treated with anything;), They just have to wait untill its over. They cannot go to the clinic.
Jeanna Hicks
I got a buff that my toddler had an ear infection but when I tried to take him to the clinic through his mom's health portal, there wasn't an option to take him.
Hot Mess Simmer
So happy for this update! I had to remove Private Practice because my sims were getting sick too much from being around contagious people on community lots. Gonna add this one and play after work. Thanks SR!
BlackPiano
Another idea that's loosely related to Billing...maybe allow for Wills in with family members can get money and items gifted by the deceased sims inventory. The layer can have their sim visit a lawyer and create a lat will-in-testiment. The player can get a popup where they can select random objects and allocate funds that will go to specific sims they know or say they want some/all money to go to a charity instead. Sort of like when send money to another sim via SNB. Sims can react positively or negatively if they thought they'd get more or less money or nothing at all. Sims with a close friendship or romance that do not get 60% of the money can get enraged and jealous and have negative sentiments towards the sims that got something from the deceased.
BlackPiano
Will you ever consider adding debt & bills reactions? Like when c'x get bills in the mail or don't have enough money for stuff have there be reactionary buffs like the sim is agonizing over their debts, etc.? Maybe even have interactions available between couples and parents. If the household is short on funds and takes out a loan have parents be able to refuse toys for children when they ask or argue with their significant other over bills?