Unreal Layered Landscape Materials - UE4 Open World tutorials #5
🕑 Added 2019-01-06 07:22:08 +0000 UTCIn this episode, I'll explain how to create a layered material for unreal landscape painting. I'll use unreal landscape layer blending with material functions and parameters.
In this example, I'll demonstrate how to create 3 material layers in landscape material with reusing a material function. So that the same function can be used to define multiple layers. The color of each layer can be changed via a material parameter which would be exposed in material instances. Each of these material layer will be blended with landscape layer blending method and you can select the layer you need and paint all over the landscape.
In the next video. I'll show you how to create a function which automatically paint the landscape with material layers and on top of that how to manually paint any desired layer.
Comments
Thilina Premasiri
well, it is a material function, and it is allowed to be used in another material. may be, did you made MF_Layer as another material instead of a material function?
at 6minutes 20seconds
hi...how did u drag the MF_layer into your M_landscape ? it have a red circle with a lien thru saying it cant be done on the video and when i do it yet u able to add it?