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Enemy AI Hearing Perception and sneaking behind enemies - UE4 Open World Tutorials #59
🕑 Added 2019-01-06 14:58:40 +0000 UTCLast time we implemented enemy AI perception hearing component such that the enemy #characters will hear the footstep sounds when the player is walking near them. This time, we are going to extend that system when the player is crouching, the enemies wouldn't hear it. they will hear only when the player is not crouching. This will allow player to sneak to the enemy and take down it silently.