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Unreal Melee Combat - Detach Weapon Upon Death - UE4 Open World Tutorials #84
🕑 Added 2019-02-01 13:07:32 +0000 UTCThis time in our melee combat system in unreal engine 4, I am going to make the weapon of the character detach and drop to the ground when the character die. Basically what I am doing is, make the sword or the melee weapon simulate physics as the character dies. By setting it to simulate physics, it will be automatically detached from character.