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Unreal Melee Combat - Dodge and Evade Attacks - UE4 Tutorials #112
🕑 Added 2019-03-09 18:10:33 +0000 UTCWe already have implemented the dodging mechanism for our melee combat system in unreal engine 4. Today I am going to refine it by fixing some issues we already have with the current system. I will add a new animation for dodging and make the character move same distance always when dodging takes place.