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Unreal Leg IK 2 - Align Foot with the ground - UE4 Tutorials #126
🕑 Added 2019-03-27 17:45:09 +0000 UTCIn this episode, I am going to improve our IK foot placement system by rotating the foot to align with the underline surface. I will do this transform modify bone node in the animation blueprint and impact normal vector retrieved from a line trace direct below the foot.