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Unreal Melee Combat - Look at enemy without sliding - UE4 Tutorials #146
🕑 Added 2019-04-19 10:30:01 +0000 UTCIn this melee combat system, I have implemented a lock on to enemy mechanism (https://youtu.be/pDAMSiTqBxk). But when my character is still and the enemy is moving around, the character rotates to the enemy without any animation and it looks like sliding on the ground. I am going to find a way to fix that in this episode.