Unreal Third Person Shooter #13 - Aiming offset with bone modifiers
🕑 Added 2019-09-10 14:27:11 +0000 UTCToday, I am going to add create a way to rotate the body towards the aiming direction. Usually this is done with aim offsets, but today, i am going to try it without using an aim offset asset. I am going to modify the bones through the animation blueprint of the character to look at the aiming direction.
#CodeLikeMe #unrealengine #ue4 #TPS
Comments
Thilina Premasiri
I am not sure exactly what's happening. can you record that part as a video and share a link to see
Hi in the video at 3.44 you delete the input action Toggle aim and replace it with the event Aim Down. When I delete the input action Toggle Aim and try add the event Aim Down it keep changing the event graph to the the shooter graph and doesnt let me add it. Do you know what Ive done wrong?
Thilina Premasiri
Hi, in open world project or in tps project?