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Unreal Cel Shading - Distance Shadows - UE4 Tutorials #287
🕑 Added 2019-10-08 18:48:57 +0000 UTCShader FIle : https://www.patreon.com/posts/cel-shading-post-30545258
In the current implementation of the cel shading post process material i have developed inunreal engine 4, I have noticed some shortcomings in shadow rendering in distance objects vs closer range objects. if i optimize the material parameters to make the closer shadows look good, the shadows in the distance looks bad. I am going to fix this problem in this episode
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