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Wall Eject Animation Anticipation - UE4 Tutorials #282
🕑 Added 2019-10-03 19:23:15 +0000 UTCWhen my character jump towards the next knob or hanging point in the wall, it currently just moves to the next point without any anticipation phase in the animation. This anticipation part plays a major role in displaying the effort required for the next action. To display that effort, I am going to add an anticipation pose to the character before jumping to the next knob on the wall in this episode.
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