Unreal Third Person Shooter #24 - Bullet Hole Decal Materials
🕑 Added 2019-10-28 07:29:59 +0000 UTCIn this episode, I am going to create a bullet hole decal material from scratch to be used with my gun blueprint to depict damages on the surfaces when hit by bullets. I am going to make this decal material in such a way it would look good on any kind of a surface type or color.
you can access the full tutorial series here in my patreon page :
Full Third person shooter series : https://www.patreon.com/CodeLikeMe/posts?tag=Shooter
Source code access : https://www.patreon.com/CodeLikeMe/posts?tag=TPS-project%20files
#ue4 #TPS #thirdpersonshooter #unrealengine
Comments
Thilina Premasiri
Manually place the decal on surface and see if it is visible properly
My bullet hole decals are not showing up for every shot and disappear unless you are really close. Also they don't show up at all in certain places even though the static mesh is set to receive decals. Just wondering what the issues might be? 😟