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Fallout 4 - Warhammer 40k: Crimson Master Kantor!

🕑 Added 2024-07-23 21:51:27 +0000 UTC
Fallout 4 - Warhammer 40k: Crimson Master Kantor!

Comments

Ohma Zi O

Thank you :)

Sergey Dolkov

Yes, I can! :)

Ohma Zi O

could you make a Cataphractii Justaerin Pattern Terminator with power maul and axe c: ?

Sergey Dolkov

Unfortunate limitations of fallout skeleton, where we must follow it strictly - that's arms. Otherwise I would make arms longer of course, though in that case fingers should be static and equiped weapons would be out of place completelly!

Jason Inman

I don't use any enb's, only texture and lighting mods. It's not blurry for me at all, however his arms are very short and it looks awkward. 😬

Sergey Dolkov

Maybe it's such quality of textures then, it might looks better in video. Though in truth it's worse :) Don't know what else could be the reason for this.

Fakerchaso

I tried changing the enb effect to see if there is any change

Sergey Dolkov

Maybe it's my ENB? Making it better. Can you upload your screenshot somewhere? :)

Fakerchaso

I found that in my game, the model is very blurry, and it feels different from the clarity demonstrated in your videoΣ(ŎдŎ|||)ノノ, but the previous mod did not have this problem...


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