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Project Files - Unreal Ziplines System
🕑 Added 2020-04-14 02:13:26 +0000 UTCHere is the project file of zipline system i implement in unreal engine 4.24
password : codelikeme_ziplines
Comments
Thilina Premasiri
Thanks for the suggestions. Ill see what I can do
This is very cool! I've been waiting for something like this. I have some questions in order to improve it and change it a bit. 1) Is it possible to make the player choose when release the zipline? How it's done now, the player just jumps near the trigger and grabs the zipline starting to slide it 'till the end collider. 2) Any idea how to make it completely procedural? In order place start/ending points where is more comfortable adapt it to any map/distance to cover. 3) Could be very useful add commands in order to slow down/accelerate during the sliding. Anyway great job, mate!