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Project Files - Unreal Ziplines System

🕑 Added 2020-04-14 02:13:26 +0000 UTC
Project Files - Unreal Ziplines System

Comments

Thilina Premasiri

Thanks for the suggestions. Ill see what I can do

This is very cool! I've been waiting for something like this. I have some questions in order to improve it and change it a bit. 1) Is it possible to make the player choose when release the zipline? How it's done now, the player just jumps near the trigger and grabs the zipline starting to slide it 'till the end collider. 2) Any idea how to make it completely procedural? In order place start/ending points where is more comfortable adapt it to any map/distance to cover. 3) Could be very useful add commands in order to slow down/accelerate during the sliding. Anyway great job, mate!


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