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Double Takedown/Secondary kill in Unreal Engine [Project Files]

🕑 Added 2020-06-08 18:59:29 +0000 UTC
Double Takedown/Secondary kill in Unreal Engine [Project Files]

Comments

Thilina Premasiri

I'll check

Dusty Shull

I dunno if you plan to revisit or extend this series, but gotta a bug here can't resolve after following the tutorials. Even checked your project files and it's there too. Majority of the time the stealth attack won't let the animation leave the beam. It's like you have to be in just the right angle, even then may not work. This happens from the beam and also just on the ledges.


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