Inventory UI - Resource Counters - Unreal Open World #422
🕑 Added 2021-01-06 21:31:00 +0000 UTCIn this episode of unreal engine open world series, I am going to rework the inventory active elements/potions part. According to my design of the game, I have elements/ potions such as fire, frost and poison, which can be used with the arrows to get different effects on enemies. In the inventory, I have a separate section that show the active potions and the amount available. I'm going to work on that part in the inventory widget today.
password=codelikeme_inventory
Comments
Thilina Premasiri
i'm sorry. Not clear what you asking
there is study all asset right?
Thilina Premasiri
download them to same folder and extract only part 1. project is divided into parts because there are limitations for a single file size in patreon and sometimes larger files takes forever to upload.
what's the difference between part 1 and part2 and how to install them