Unreal Third person Shooter #68 - Weapon HUD
🕑 Added 2021-01-21 20:30:41 +0000 UTCProject Files : https://www.patreon.com/posts/46495881
In this episode of my unreal engine third person shooter series, I am going to implement a Weapon HUD/UI widget for the rifle. The hud/UI will show the total amount of ammo remaining and the amount of ammo loaded. As the player fire, the loaded ammo count will be decreased and has to reload from the total ammo count to start shooting again.
Comments
Thilina Premasiri
hi, I don't remember the exact video since there is a lot. but you can check the project file to see how everything is implemented. Also, that event is implemented in the weapon widget. This is where I started implementing the weapon hud https://youtu.be/8Lm0Ii0r9iM?list=PLNTm9yU0zou5_mlMqeIHYTEqbF-fZI6Tq
Jo Cookam
Hi, can you tell me on which video you create the InitWeapon function that handles the change of weapon icon in the hud. If I all followed well.. thank you your video it's super interesting
James Clow
Great to see, thanks :-)