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Unreal Third person Shooter #71 - Explosion impact on characters
🕑 Added 2021-03-11 18:33:43 +0000 UTCProject Files : https://www.patreon.com/posts/48455202
In this episode of my unreal engine third person shooter series, I am going to implement how does the characters react to explosions. When a character is hit by a nearby explosion, it will be thrown away from the explosion and killed by the explosion damage. When throwing away happens, the ragdoll mode for the character mesh will be activated.