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Unreal Third person Shooter #69 - Explosive Barrels
🕑 Added 2021-03-07 19:06:47 +0000 UTCProject Files : https://www.patreon.com/posts/48455202
In this episode of my unreal engine third person shooter series, I am going to implement a explosive barrel actor. When the player shoot the explosive barrel, it will be exploded into pieces with a explosion particle and a explosion sound. The explosive barrel would be a destructible mesh and when player shoot on it, along with particle and sound, a radius damage will be applied to the destructible mesh to break and explode it into pieces. To create the destructible mesh, we will be using apex destruction plugin.