Unreal Adventure - Part 15 ( Quick Access menu Detail & Inputs )
🕑 Added 2021-09-13 08:37:13 +0000 UTCThis is the 15th episode of the "Unreal Engine Adventure" tutorial series I am doing. This series is inspired by games like Heavy Rain or Detroit Become human. These are more like interactive stories where the player choices of player will have a permanent impact on the gameplay. Previously we worked on a radial style quick access menu. Today, we are looking onto how to change the details shown in the quick access menu interface based on the item selected by the player. For example, if the player select a medikit, in the middle of the quick access menu, we should update the category, name and relevant input buttons accordingly. As for the input buttons, we should show the button to use and button to swap the item with another item in same category. if the player is using Xbox controller, - Ⓧ use Ⓨ swap if the player using keyboard and mouse - E use F swap
password=CLM_AdvUpdate
project files download : https://arimac-my.sharepoint.com/:f:/g/personal/thilina_arimaclanka_com1/EtvP-x8yfdJIhBL2iwok0VoB6UkPJ9eta_PT4wlPzTUN1g?e=TtOpmt
Comments
Thilina Premasiri
can you try this release? this is the updated version for unreal 5.1 https://www.patreon.com/posts/79676098
Clinton Hughes
I've tried to run this project on versions 4.7, 5.0, and 5.1 and all of them have a bunch of compiler errors and won't run right.