MtoA 119 | Realistic Hair Shading | using Arnold with Maya 2017
🕑 Added 2017-02-20 08:53:05 +0000 UTC Welcome to this MtoA (Maya to Arnold) 119 course.Support me by becoming a Patron: https://www.patreon.com/arvidschneider
In this video I will talk about how to setup shaders for realistic looking hair in Autodesk Maya 2017 and the new integrated MtoA plugin.
It will an intermediate tutorial which covers a bit more challenging workflow on productions shader. I will be using the alHair shader from Anders Langlands.
The groom was provided by Sohrab Esfehani.
https://www.linkedin.com/in/sohrab-esfehani-86b4b928
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Comments
mkor
Hi Arvid, is possible to achieve the same result in Arnold 5?, like the color randomization and grey hair. thanks for all the videos, they are very helpful.