Arvid Schneider
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MtoA 506 | Substance Designer Part 1 [1/4]
🕑 Added 2017-06-29 18:06:01 +0000 UTC In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Substance Designer, and Part 2 will be about setting up the shader and render it with Arnold in Maya.