Arvid Schneider
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MtoA 511 - Mixing and Layering with Maya and Arnold.
🕑 Added 2017-12-11 17:47:35 +0000 UTC Welcome to this MtoA series where I will show you several techniques on layering shaders and textures. This will help you achieve realistic renderings with surface imperfections, color randomizations and other great effects.Support me by becoming a Patron: https://www.patreon.com/arvidschneider
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Comments
Arvid Schneider
It’s at the bottom of lightshader.de
Cg Lighting.net
Hey Arvid, can I ask you the invitation for SLACK comunity? my email is ottobrando@gmail.com thanks a lot.