Arvid Schneider
patreon
EP611: Realistic Glass - Source Files
🕑 Added 2020-04-16 23:30:02 +0000 UTC
Learn how to make believable glass and transparent surfaces using Substance Painter and Arnold with Maya. We will start by importing the model, generating the mesh maps, and then start texturing our asset. DISCORD COMMUNITY https://discord.gg/ZeZRncu