Houdini KineFX 101: Attach Object To Rig // Capture Packed Geometry
🕑 Added 2021-01-25 20:20:50 +0000 UTCIn this tutorial I show how you would go about attaching a static piece of geometry to your character rig in KineFX
Comments
Parker Coleman
There is a quick version of what your reffering to available on here! I will be doing a much more in depth dive soon though! editing up some video later today i shot last night and will hopefully get more content uploaded soon!
Csaba Kanal
I am interested in rigging toon characters also. :)
Csaba Kanal
Hi Parker, I stuck a bit watching your videos because I am exhausted in home office with three kids :). I have seen already Houdini KineFX 101: Rigging From Scratch, Binding Skin to bones, Simple Constraints, but if you can show me (us) soething advanced like full human character rig with ik/fk would be cool. I don't know you covered this topic already or not... Thank you! Csaba