Dynamic Fraying Rope
🕑 Added 2024-07-23 23:32:56 +0000 UTCIn this video I'll show you how to model a rope and then using MOPS+ and Vellum I'll show you how to dynamically fray and pull it apart. We'll use Redshift to light and texture it.
Comments
Hrudai kumar
is There Any way To Replace Mops+ i cannot use them , any other node or process
ian frederick
Yeah, it's a bit more complicated but This video explains how to do it if you skip ahead to around 27 minutes in: https://www.youtube.com/watch?v=bBzBimJVTno
Fernando
Hey Ian, is there an alternative for the MOPs Fetch Attribute?
m_a_
Hi , is there no sample file?
Bruno Suraski
Do you have any advice on why I can not see the red points when using the popcolor ?
ian frederick
I think you usually need to do it from the SOP context.
Bruno Suraski
I can not do the flipbook from the Vellum solver context, as you do when running the flipbook. I need to go to the SOP level and do the flipbook. In any case, the red-coloured group isn't apparent. Did you run your flipbook while being in the vellum context.
Bruno Suraski
I am afraid the inconsistencies I am findiing out are related to my workaround to avoid using the fetch node from MOPS+ I am trying to ask for advide in the houdini group. There is also a video from Paul Esteves explaining how to do exactly this, but It is too advance, I get lost in all the options he displays. If it becomes too much I will either skip the tutorial or buy Mops+ thank you!
ian frederick
Send me a DM and I’ll give you my email
Bruno Suraski
Are there ways to share with you a flipbook, my scene isnt behaving as expected. Thank you
Bruno Suraski
I wish I could share images. I did follow the tutorial you shared. Basically I added a Geometry wrangler pointing to the groups of the points LSIDE RSIDE and in the inputs I switched to Input 1 = SOP and SOP path to the shape fall off . How that works
ian frederick
Hey, it's a little more complicated if you aren't using MOPs. I think you need to use a wrangle node inside the solver to access the mops_falloff attribute. This video expplains how to do it if you skip ahead to around 27 minutes in: https://www.youtube.com/watch?v=bBzBimJVTno
Bruno Suraski
Do you know if I can replicate this without MOPS +
ian frederick
Yep, MOPs+ only
Bruno Suraski
Mops Fetch attribute is part of Mops + right? I can not see it in the solver with regular Mops
Lukasz Pason
I found that its the latest video in the feed. It just didn't post in order. =)
Quirin Mohrhagen
No worries, thank you!
ian frederick
Ah crap hah I must’ve uploaded part 2 of the tutorial instead of the first part on accident. Sorry about that! I’ll edit it as soon as I get home and upload part one also. My bad!
Quirin Mohrhagen
Ok, so it’s not on Patreon? The video above starts with the simulation part
ian frederick
Hey, it’s the entire first half of the video where I use the sweep nodes to model the rope
Quirin Mohrhagen
Hi Ian. I cant seem to find the modeling part. Am I missing something?