Ian Frederick
patreon
Abstract Viscous Fluid FX (with UVs)
🕑 Added 2025-02-06 15:40:42 +0000 UTCwe're going to tackle how to create a custom velocity field to drive a viscous FLIP sim. I'll also show you how to properly set up UVs so th
we're going to tackle how to create a custom velocity field to drive a viscous FLIP sim. I'll also show you how to properly set up UVs so that they get advected with the liquid so we can apply some fun textures later on.
HIP FILE (Top Tier Only)
Comments
Peter
whats your head size? with voxel size 0.01 my head creates a 4 gb vdb...ah reducing size by 10 seems to work now
ian frederick
Yeah! I'll put it up when I get a chance soon.
New Rule
Any chance of a HIP for this project? Thanks!