Patrefans
alexmasse from patreon
alexmasse patreon

Dev Diary: How to Create a New Piece of Furniture from Scratch (and You Can Too!)

🕑 Added 2021-07-02 16:09:28 +0000 UTC
Dev Diary: How to Create a New Piece of Furniture from Scratch (and You Can Too!)

Comments

JC

This makes me think that there should be a healthy number of items and furniture locked. So that you either have to make them yourself, have someone make them varieties stuff aka commission them, buy them from garden or market sales or find them in charity or vintage shops etc. So that everything isn’t just available. Maybe even some limited things like a painting where’s theirs only one in the whole game o

Lis

First of all: your illustrations are effin cute. Second: you guys are the BEST! I love that you're being open and supportive to the modding community! Thank you 💚 Is there a plan to share some of the simple 3D Blender objects for reference? Knowing me, I'd make something way off scale every time

NightingaleSims

Oh my God! I've been waiting for this moment all this time! It's my favorite part! can't wait to create sooooo many content for paralives! One question: are you going to offer some kind of tutorial/step by step so that we have a right path to follow? I'm not talking about education as a 3d designer but what is the correct step to make our content work in the game? from clothes to objects/decor... thank you so much in advanceeee! I already said how excited I am about this news????????? loveeeeeee ^^

Kliekie

OH GOD YES! I love how you guys made the import system, I'm gonna make so much stuff! 😍 I have a question tho, you're talking about adding the elements 'wood parts' and the 'straps', does this mean those are 2 separate fbx files? So also 2 separate textures? Asking so I can make some stuff ahead 😅

Lisa Graasten

Looks amazing. I might even try out modding, once the game releases.

Madam_Hyjinks

This level of detail into the development process is why I joined on Patreon. Seriously, this is fascinating, and it really shows how dedicated you are to making a GOOD product from customer input. I couldn't be happier to support you guys. Keep up all the great work!

Brandi Werthner

I love this 🤩🤩🤩 The whole team is simply amazing! I seriously couldn’t be happier to support Paralives 🖤🙏🏼

Enes

Love you guys

Jack Springs

That lady staring into the window is creepin me out lol

Hailey Szabo

You guys are really going above and beyond… just wow. Thank you so much for everything!

Léa (Paralives 3D Artist)

We want you to be able to add animations so you will most likely have access to our rig! :)

Léa (Paralives 3D Artist)

Can't wait to see what you will create!! <3

Léa (Paralives 3D Artist)

Can't wait to see what you will create for the game!

Léa (Paralives 3D Artist)

it was very important for us since we really wanted for you to be able to step in and use the same softwares!

Léa (Paralives 3D Artist)

My drawing tablet is the XP-Pen Innovator 16, overall it's always a lot easier to use a drawing tablet for sculpting or painting in 3D. Huion and XP-Pen are good alternatives to Wacom if you are looking for an inexpensive model!

Léa (Paralives 3D Artist)

there is a discount on the Steam version right now, you can have it for -34%, 84€ here, it's a one-time purchase. It's possible that it will be a subscription in the future though if you don't want to commit right now. If you want to test texturing you can still try it on Blender, they have similar features and are keep improving them!

PixelPerfect

This was interesting/cool ! It’s so impressive the amount of detail you are considering and putting into this 👍🏼

Estelle

it's a beautiful chair! I like the furniture and interior stuff from what we've seen so far in the game. You are doing a great job!

Dizzardy

On that note I'm really excited for modding in Paralives, in the last year or so I've been getting into modding for other games, but this will be the first game I can try using my 3D skills with.

Dizzardy

I was wondering, when the game releases will you release simple charlie? (or the charlie model/rig itself), for trying to make custom animations?)

Debra

You made this all sound so easy. I will enjoy reading more about how you make objects and how players will be able to do the same if they so desire! Can't wait to try these tools for the game.

Vicarious Human

Thank you so much Léa for the development diary. It makes learning fun for myself and as always they are very inspiring. The cartoon representations of the team makes it feel personable and warms my heart. I really really enjoy that part of it!

David Guth

Your team understanding that players will absolutely want to add custom content and creating the environment and tools to do that from the start will really make this game amazing. Excellent work guys!!!

Zuzakiin

All the yes. Doing a proper editor from the start will save so much time otherwise wasted swearing at obtuse clunky interfaces, 3rd party tools, duct taped hacks, encyrptio, decryption, derpy error log interpretation, and stuff. For the developers, modders, and tinkerers. Blender, Gimp, and this. so much machima potential. Especially if expanded to sound, animations, and interactions add-able, changable, link-able as nice as this is described. Stuff like this is what keeps Paralives being pruned dispite total amounting more than a AAA game over the last year or so. Y'all keep being awesome.

Annamaris

Beautiful, just beautiful! You certainly "brainwashed" me to desire practicing 3D modeling for the game. :'D Like said in the previous comments, it warms my heart also to see you've coded the game to function with the free 3D programme. I assume it means there will not to be plug-ins and other functions and stuff which are likely to get outdated if the modder community don't actively keep up with the game's updates. Very thoughtful! I can't wait to see what kind of CC we will get - and what other kind of modding tools there will be included! ♡ When it comes to the CC, I'd like to make a petition: please consider writing a clear terms of use and policy. Sorry for not knowing about Steam's policy but in the other life simulation community, issues have become a big and juxtapositing mess. There are some people who monetize by meshes not created by themselves by putting them behind the paywalls. If somebody attempts to raise awareness about its illegality, they may get horribly harrassed and even threatened by some of these creators and their supporters. That's why, I really hope you will emphasize what you see allowed to do and what not; what is your optinion about paywalls, early accesses and so on. After all, it's your game made with love and passion. Please, don't let the greed to spoil the community around it.

S&M Gonzalez

Same here! I can’t wait to make cc again

NaJa Jackson

The detail, the transparency, the explanations -- I want to cry. Even as someone who merely enjoys the work of content creators and doesn't make it, this is not only informational but comforting. To know that you all care about providing us not just the "what" but the "why" and the "how" -- you exemplify true community and communication. Thank you. Simply, thank you.

Lane Brettschneider

I do not plan to ever learn these things or make custom content, but I love reading about it!! So many things I never knew! :D It's great to understand what goes into everything that you create for the game.

Alex Massé

We just use Photoshop where we do a mix of drawing our own sketches and pasting some pictures that we found :)

Alex Massé

Léa uses a drawing tablet that has a screen (it's much like using an iPad with a pen but on the computer)

Alex Massé

Blender as some features that allow you to paint on a 3D model. It might not be as advanced as Substance Painter but it might do the trick

Alex Massé

Hi there! Yes, chairs will have to snap to tables so Paras can sit at a table. That's still to be done but we'd like to allow for a position and rotation offset as well, without breaking interactivity About pillows, we're thinking of temporarily hiding them if a Para wants to sit there but we're still looking into that

Alex Massé

I think it's around 150-200$ (one time purchase)

Alex Massé

Thank you for the kind words and support! We're starting to work on the live mode and we're looking forward to start showing it when it's ready!

John Bergstrom

Holy cow, I can't wait to play this game. It's gonna be so fun modding it.. When do we see some gameplay, (para's interacting w each other/living life?) I'm ready to move on from that other game.. seriously... Also, I've been proud to donate $5/month for just over a year now!

Thanks for sharing your making-of insights with us, I’m a huge fan of them. Already looking forward to creating some custom content for the game. &lt;3

NF

A pleasure to read and I loved the little drawings, haha. It really made me want to trying modding/asset creation!

Elizabeth Gonzales

I love that you can resize ceiling items! Thank you for this!

Deborah Aittokallio

Now this is cool

tey711

Thank you for the wonderful indepth summary of your creative abilities and the tools which help to make in-game CC possible. I'm excited to learn from the 'how-to' videos you guys will be providing to us! I'm looking forward to creating some design ideas of my own to add in my Paraworld! I'm excited and grateful for all the Paralives team is sharing and doing for us players to make this video game a true adventure of learning, creating, and playing!!

Makayla Boyko

Obviously the team will have way more details about the system, but from what I remember about the chalet video, Alex did mention something about still needing to implement the controls where the chairs just snap into place with the table, like in the sims 4. I agree that it would be very cool to be able to offset the chair for aesthetic purposes, but the paras can reposition it in order to use it properly. Or even if there not enough chair at the table, the paras through path finding can seek out extra chairs to set up at the table or even remove chairs if there’s too many.

Sean McDorman

“Children of the empty root” - petition to make this an in-game fantasy series like Game of Thrones that the Paras watch on TV. 😏

Aleksandra Gołębiewska

I love this! Cannot wait to try my skills in said program. Last time I created cc-it was done for the sims 1(long time ago, I know). Paralives makes me want to create custom content yet again:3...

Sarah

I LOVE these insights into how you guys are making the game!!

Megan Santucci

ahhhhhhhhhhh I love it 😍 I think dev diaries are my favorite Patreon posts!

hjs_wells

Love it! Thank you Léa!

Zedef

This is so interesting! I have absolutely no experience creating/remodeling objects but this post makes me want to try my hand at it after the release of Paralives. Love that you're trying to make it as simply as possible for future modders, even if that means extra (re)work for you. Also, love all the cute drawings of Léa interacting with the images/screenshots!

Maxayn Henderson

Thanks for the walk-through!!! This makes me want to learn how to do this. I look forward to becoming new creator. I'm floored. Lol

Stermatical

That’s so cool! 🤩 I’m glad you’re using FREE and rather simple software like Blender for models rather than some complicated and expensive one

Sophie Goodman-Merel

Ooh! And paras should be able to refurbish pieces with success based on skills where you can change a cushion fabric or the wood color, etc. To clarify, I don't mean going into build mode and just changing it with the color wheel. I mean your para should have to refurbish it to change it after placing it and leaving build mode. Or you can sell it and buy a new one in the proper color.

Sophie Goodman-Merel

I just had a thought about in-game furniture stores. Having your own para running a furniture store would be really cool and maybe the game can have a system where you can zone part of the store as a "living room display" (or a "chair" zone or "bedroom" etc) and the game will generate a simple living room layout of various living room items and it can be different every time a para visits. Just an idea

Morgan Brilliant

Wish I could love this more than once! I love that you're including custom content creators from the beginning.

Sophie Goodman-Merel

So cool! For pricing, I hope it accurately reflects real life pricing so it will be easier to estimate how much a house I'm building will be worth. Like it should range from Ikea prices to weird expensive modern pieces that aren't even comfortable but look interesting and unique lol

Aaron J Levesque

Looks so cool and I’m excited to see what you guys put in the game for official items and pricing! Seeing how expensive it will be to make a little house vs a grab house for lots of paras! Also can’t wait to see how gameplay mixes in with this customizable furniture!

Laura Burchart

What did you use to do the sketches 👀 id love to be able to properly design rooms!

I JONES

I once tried using a 3D painting tool and it went all over the place! But that was with a mouse. Lea do you have special hardware to make the most of this type of tool like Substance Painter?

Kanchaross J.

I love a thorough breakdown as a 3D modeller myself. Glad to read all the thinking process that went behind the scenes. It isn't just about how to model 3D assets, but also need to consider how to implement this into the game!

Natalia

Props*

Natalia

Wow so much goes into this. Proos to you guys

Zahlea

This. Is. Amazing!! Thank you so much for writing this Léa ❤ It's such a good writeup as well - clear and easy to understand. It makes me want to start making objects for Paralives _now_ xD Thank you so much for the technical post, I love it when we get these insights behind the scenes. As always - you rock!! ❤

Vanessa

That is awesome! I've never modded anything in the sims but I'll certainly try it in paralives! Thanks for making it as intuitive as possible!

Birdie

Thank you for this look at the process! While I've made 3D furniture before in several programs, I've never used Substance Painter, as it's too expensive and requires an Adobe account. Are there any alternatives?

Till

I'm very curious about one thing... In the house building video I saw we can position for example chairs as we want. In Sims they have to snap on the table. Otherwise the Sims aren't able to use them. Is the system in paralives different from that (which would make it much cooler of course!) :) Another point... if we position pillows on couches. Can the parafolk sit on the couch despite the pillow or remove the pillow to sit on the couch? Btw great you're thinking about content creators so much! Love what you're doing! Everything is so well thought out! 🙂 When the game is ready EA should be afraid! 😉🙂 Greets from Germany!

sm duta

omg, i will enjoy it so much! 🤩 this is so, so cool! tnk u!

Kyle Marquardt

Love it very cool and nice designs.

Surely-Sims

Fantastic! The transparent texture for the chair is a great hack! Is substance still super expensive or is there a more accessible version now?

Sable Szczeklik-Silvius

This is crazy! I’m so excited. There’s gonna be so much more freedom in this game!

Phil M

Really interesting. Looks like modders are going to have fun 🤩

teeth.keeper

That's so interesting, thank you for sharing :D


More Creators