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Recap of the Comiccon + A Look Into Quality Assurance + Build Challenges! 🐛

🕑 Added 2024-08-09 14:10:01 +0000 UTC

Comments

melon 97

Is the bed in the letter ‘I’ functional?!

jrrt1459

Those Paralives shell houses are seriously cool. Such a fantastic way to showcase the creativity of Build Mode. The D&D game board is the cherry on top.

Estefani Oliveira

Como eu queria estar nesse Comiccon, com certeza ficaria triste quando meu tempo acabasse. Muito ansiosa pra jogar. Aliás, se quiserem alguém do Brasil pra testar tudo com muita sigilo podem me contactar 😃🤭🥰

Slippers

I love the little coastal house, I hope it is available in game.

Nathalie Carluccio

I love the vibe of the R ❤️❤️❤️ totally my style ❤️❤️❤️

Alanya Christie

I spy a coffin, is that a fun detail or maybe a hint to optional supernatural gameplay?

Vicarious Human

The idea for the Paralives shell of each letter being a functional home is insanely awesome!

Vera Ohlsen

I like the D&D style game board.

Nathalie Carluccio

I AM SOOOO IN LOVE WITH THIS GAME ❤️❤️❤️❤️

Charlotte

Hello ZLoves! Aw, thank you very much for the kind words, means a lot to read them. :-D And yes, the programmers and artists are hard at work dealing with all those bugs !!

Charlotte

Yeess, it was fun to build ! Love me a good conversation pit. :-)

Charlotte

Hello Tyra, Charlotte here, thank you for the question ! It's a little hard to see, but the toilet is in the top left corner, hidden behind the wall :-) Hope you enjoy tiny house building once the game comes out ! QA is a lot of fun !! I definitely recommend looking into it if there's interest.

Cel Riegle

At this point, Sims 4 should be renamed Sins 4

Morgan V

The mention of young adults has me excited! These rooms look great, but I’m also glad that the team might be adding another life stage to the list of ones they previously had (kid, preteen, teen, adult, elder)

ZLoves

Exactly!

ZLoves

Oh wow...those Paralives shell homes must be available in game! Such a cute concept and marketing tool! The R shaped house with the orange sectional pit, omg ✨divine✨chef's kiss✨oohlala✨ Phenomenal way to portray decor & building tools! Thanks so much for sharing what might possibly be my favorite post 😍 And good luck with that pest problem 🥹 lol #takemymoneyyyy

Lucie Baha

yes

TyraStar74

I like that idea. It would be a waste to never see it in the finished game.

TyraStar74

Paralives Houses? I love it! But where is the toilet in the P House? Also I'm totally excited to build tiny houses after seeing this post. ❤️ The look inside the Bug Life Cycle is very interesting as well. I think that could also be a job for me. :D

mel_diamonddove

Oh I love the "paralives" shell challenge! Maybe you could incorporate a screenshot of that into the loading screen somehow?

amongusfurry

you NEED to make that shell challenge publicly available once the game releases

Jailene Rosario

Omg the miku type figurine!! So cute

Olivia Moore

THE CONVERSATION PIT OMG LOVE LOVE LOVE

Alani Mason-Callaway

May you please include the Paralives letter houses in the game's release? :)

Christoph Frederik

It would be nice if animals would also find their way into the game.

Chiara

Squinting trying to read all the bugs :-P

Alice Charlton

these tiny homes have me excited, it’s such a fun challenge! i’m curious about Para routing - what are the limitations on how close objects can be to each other before they become unusable?

Sarah

I am in love with the lil R home decor, the colors bring me much joy

Lucie Baha

it's a statue of a cow

Christoph Frederik

Please give the cows more space.

dcknx

It's great to get a sneak peek into the Montreal Comic Con - only wishing I could have been there in person to be one of the lucky ones to not leave the seat haha 😂 Also great to look behind the scenes into Charlotte's work, sounds very cool! Really nice Hackweek builds as well - I really like them both, and the letter shell challenge is a great one. Since Richard's post a month (!) ago, I've been dying to build a proper hobbit hole, so that will definitely be my first build challenge in Paralives (I'm sure that this raw wood plank dining table will fit this one nicely!); and after that is achieved, I'm sure I'll go back to my usual every house is a tiny house mode 😅 Have an amazing weekend all, and thanks for the amazing start to it as always Paralives team! 💚

Revannia

I love the letters in Paralives build challenge. Definitely tucking that one away for when the game releases :)

Kieran Wade

What an amazing update 😂 thank you all for your amazing work, and for keeping us along for the ride!

Teal-pythono

I'm excited to play this game next year, wish I could've gone to comic con and tested build mode, thanks for working hard on the game :)

Josephin01

I'd like to be able to build a treehouse around a real tree, if that's even possible. I found this post super interesting. I wonder what it means that some bugs aren't fixed. How is it decided which bugs are not fixed? Or are there general topics that are not fixed? The houses are all super different and so are the styles of the letter houses, which I think is very good. I also think it's great that you'll bring in all the basic items for every furnishing style, such as kitchens, bedrooms and bathrooms! Thank you for that. I'm very happy and grateful that you got such good feedback at the con! If a team deserves it, it's the Paralives team! I'm really looking forward to the EA of the game.

r m

Yes it would look so cool if they took a direct overhead shot of each letter then edited them all together, so you could just see directly inside without as much perspective warping.

Siri Gierlich

This is exactly what I was thinking for the challenge!!

Maxayn Henderson

You're welcome. That isn't too bad a time.

Ana Caroline Martins da Silva

That bug list is insane!! Good luck in trying to clear it 😅 also, those houses are amazing, I hope other players make this shell challenge when the game cames out

Barrett Family

My friend and I have our own little rhyme ... 99 issues and bugs in the code, 99 issues and bugs. Take one down, fix it around, 108 issues and bugs in the code... Glad to see yours is a lot more consistent with progress :)

Artis Zaķis

I just noticed that there are different wall thicknesses available!! I don't know if it automatically makes the outer walls thicker and the inner walls thinner but I like that added bit of realism, you could do load-bearing walls in that case as well. Very cool, guys!

tey711

Thank you, Charlotte.

Charlotte

Hello Luiza, thank you for the question ! I'd say V was the most difficult-- very narrow and long halls definitely had me trying to figure out how everything would fit haha.

Charlotte

Thank you !

Charlotte

Hello Maxayn, thank you for the kind words ! As for length, I want to say about 9-12 hours spread over the week. Every letter took me about an hour or so to complete.

Charlotte

Hello, Charlotte here! Thank you very much for the kind words, means a lot. And oh, what a neat challenge ! :-) I'll keep it in mind if I ever do more build challenges.

Charlotte

Hello Jean, Charlotte here! Thank you for the kind words on the shell challenge. There is indeed a door for S, it's just very hard to see-- it's right in front of the rug (you can see it in the last picture in the collage; the one with the ducks). Wouldn't want to leave the poor Paras trapped in there ! And there is only one level for each of the homes. :-)

TechPlasma

Those Paralives houses could almost be a main screen title.

Charlotte

Hello Lena, Charlotte here, thank you for the question ! WNF bugs most often include bugs that aren't actually 'bugs', bugs that are relatively minor and that fixing might require a lot of effort with the systems we have, OR if they are intended for now but will be fixed as we advance in the game's development. Hope that answers your question !

Charlotte

Hello Lady Teruki ! Charlotte here. Thank you for all the questions!! I agree, gotta love color coding haha. It doesn't happen often, but yes I have noticed that when I test to make sure a bug is fixed, a new one might pop up. For the hardest part of tracking, since we have a lot bugs now, it's making sure I haven't already flagged it! Oh man, in terms of records, there was one that definitely held the title for 'longest time searching'-- I spent several hours over the course of 2 weeks looking for a game-breaking bug (eventually Jérémie found it and it's been fixed since!). It's very rare to flag bugs as WNF-- to give an idea, out of about 270 bugs now, only 6 were flagged as WNF. We usually only do it if it's not really a bug, if fixing them would be difficult with the systems we have in place OR if it's intended for now, but will get fixed as we advance in the game's development. And yes, it has happened a few times that I mention things that are less 'bugs' and more gameplay topics, such as questions about a feature's design or use. And thank you very much for the translation and the kind words on the builds, much appreciated! :-)

Luiza Alves

What was the most challenging letter tho?

Luiza Alves

I wish I was at the comiccon! It must be so cool getting to test the game just a little *cries in Brazil*

Amanda Hannu Näckros

Getting more and more excited for every update we get! LOVE the letter houses 🤩 (would've been fun to see a curvy version of the S too, mega super hard shell challenge 😈)

Maxayn Henderson

I enjoyed this peek behind QA form your side of things. Seeing the way you decorated paralives is awe inspiring. How long did it take? I look forward to making tiny houses. Glad you had a good response at the Con.

Sláine Sheils

Soo cool

tey711

Charlotte, I love the different decor styles you demonstrated and again, I can't wait to get my hands all over build mode! As far as a challenge, I would like to see one for a completely circular (if possible) building with the lot type, decor theme, and landscaping all be of player's choosing. 😊 You did wonderful on your first posting... well done, and I look forward to more to come! 🌟

Fran Smith

These look magnificent! And the most magnificent thing of all is that, just like in the character maker, every single room looks completely different with a completely different atmosphere and ambiance. I've never seen anything close to that in other life sims I've played. This game is really going to look awesome!! I'm not at all surprised that people didn't want to stop playing at Comiccon!! If I'd got to test it out, I'd certainly have had a very difficult time vacating the seat, too!! Congratulations!! :)

Stephanie Marion

Beautiful ❤️ the game looks amazing! I'm waiting patiently for the release of Paralives as a impatient person all these Patreon sneek peaks help a lot 😆 love you guys and take care!

Fran Smith

I was also curious about this.

Court12413

I couldnt find a door either and I wonder if its at the top of the stairs

Jean321x .

Love the post ans think the builds from players doen provide valuable feedback. I have spent some time looking at the Shell challenge. It looks amazing and the range of ascetic that is available is just epic. I have just noticed something, the S. I haven't noticed a door to enter the Shell unlike the rest. I also saw some stairs. Does that mean there is a second level?

mintyKHat

Always great to see a product with creators dedicated to Quality Assurance! Thanks!

Rodrigo Escribano

Really cool challenge! That's a beautiful coastal home!

Lena Marie

Very cool update post, especially the screenshots of the builds!! Question: in the bug-pipeline there is a square for "Bug will not be fixed". Out of curiosity, which bugs would that include? Very simple visual glitches or things that occur too rarely to pinpoint?

Star Zoë

Amazing post as always. It really shows that you guys aren't just makers but gamers yourself. You know what we would want, and you LISTEN to people. Love it

ladyteruki

Hi Charlotte, thanks for co-authoring your first Paratreon post ! :) It's fascinating to read about your job, since it's a little-known aspect of development. Your reports are so thorough, I would have happily kept reading about STRs ! It's also very cool to see how you use Notion internally, we all know the roadmap ( https://paralives.notion.site/f138c4f6cb234604be16fe4198d17f51 ) but of course we don't see everything about what's being worked on. Ugh, don't you wish sometimes you could color-code MORE things ? Honestly, "only" 45 bugs during development sounds like a pretty good deal. Has it sometimes happened that fixing a bug created a new one seemingly unrelated ? What's the hardest part of tracking bugs ? Are there bugs that hold some kind of record (hardest to fix, most steps to reproduce, etc.) ? How often are bugs flagged as "will not fix" ? Your hackweek builds are so cool. I really like the detective's desk, and the L building with the platform which would make for a fantastic survivalist bunker. It looks to me like you're the person who, to date, has been playing the game in-depth the longest. In your testing, do you sometimes flag things that are not bugs but things that you feel are missing ? Congrats on a successful ComicCon ! If folks are curious, I translated an Alex interview here : https://new.reddit.com/r/Paralives/comments/1e7cmck/paralives_interview_at_montreal_comiccon_2024/ (and props to Jérémie for wearing a mask) "Some mysterious things are happening on this player’s lot" ...Sometimes you just don't want to know XD And you certainly shouldn't ask.

Sarah Porter

From a fellow QA-er, I love learning about your bug bashing process! Thank you all for your incredible work, it’s already my favorite game and I’ve never even played it

Nyabi Nya

The fact that everyone at montreal comicon couldnt stop playing gives me so much excitement for this to come out!!!

RomanEmpiree339

I always rush here when I get a Patreon notification because I am so excited for this game and love the updates! I appreciate everything you guys are doing for us players and it’s so amazing getting to see it unfold :D

TeKavia

I love the dynamic lighting in this game. I love this game period. I NEED it so bad!!!😩

Una_simple_ kpoper

I really really love the build mode. I can't wait to spend HOURS building with every little detail I can with this game

Lucie Baha

It's good that you're doing your best to please players and provide us with a good experience when the game is released.


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