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A Matter of Dice

🕑 Added 2023-01-21 20:05:23 +0000 UTC

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Hteph

Interesting musings! I have several times have had players that demands that we choose systems where they get to roll many different sizes of dice, so clikity-clakity math rocks has a quality in itself. Anyway, there are some d20-roll-high, based systems that have tiers, usually 18+ on the die is better in some way. Both venerable Talislanta and new-fangled Cypher-system uses that kind of system. Another version is the system of Upcoming Questworld, but that builds on opposed rolls to create a resolution matrix of tiered results. I haven’t looked at Modiphius 2d20 in a long time so I’m not sure, but I think that generates tiers of success too.

Rodrigo Quaresma de Andrade

I'm glad to learn you're working on a non-binary result for a d20 roll! I myself thought of doing something like that for 5e but didn't codified anything by the simple fact I just wasn't running anything. My idea was just using the proficiency of the challenge to determine the gradient of result: You beat the DC, you do it. You beat the DC+Prof. you do it and get a small advantage, you beat the DC+2x(Prof.), you do it and get a big advantage/crit. Same idea for failing. TLDR Your idea sounds great, I believe it and can't wait to see what you come up with!


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