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V19 + V19 'Full Gameplay Package' #TU13 - RELEASE VIDEO!!!!!! FUNDAMENTAL REFINEMENTS!!!!!

🕑 Added 2024-04-26 02:59:21 +0000 UTC
V19 + V19 'Full Gameplay Package' #TU13 - RELEASE VIDEO!!!!!! FUNDAMENTAL REFINEMENTS!!!!!

Comments

Andros Breuner

thank u for ur work!

Lisa Müller

Hey i decide for V19. Do you prefer worldclass or legend? Do you think there is much difference for realism in gameplay?

Anthony Reilly

Hi Lisa, yes there is an older 'Test V13' version out for public release. You can access here - https://www.patreon.com/posts/test-v13-free-102486845?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Keep in mind, the mod has evolved quite a lot since then :)

Lisa Müller

Is there a puplic Version for interested people and Future members?

Anthony Reilly

Hey Jean. Yeah there’s only so much I can do with animations. I can’t control what triggers certain things for example or exactly all of the animations. That stuff is way out of my hands unfortunately. Sometimes they do react exactly as they should, other times there will be some weirdness. Just how it is until EA implement those transitions for all circumstances.

Jean Philipp

While the jerky iceskate-i-ness appears to be as good as gone, is there anything you can do about players just moving around too much? Like, I dunno, increasing their friction so-to-speak? I'm thinking like at around the 35sec mark kinda captures what I'm talking about; the player loses the ball (ought to stumble a bit) but ends up doing that weird jockeying/strafing animation before then going after the ball again. I dunno if there's a way to make them brake harder and stop more, and then require more of a push to get going again -- I know the animations for that kind of stuff exist, because you do see players sometimes go for an 'effort' sprint before reaching their peak speed.


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