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V20 Movement Improvement Example

🕑 Added 2024-05-30 06:12:25 +0000 UTC

Comments

Anthony Reilly

Give the CPU Alternative Option a try. This is an area that is improved for V20, and the CPU Alternative should help further with it. Some of what causes this, also has many benefits so I'm trying to strike the balance and I think the CPU Alternative will provide the best balance in this area. When it comes to CPU behaviour, things get extremely tricky. FC/FIFA is very contextual in it's behaviour, unlike PES which is quite robotic, so it's finding the correct mix amongst many, many values that can help build a solution. In some instances the CPU is EXTREMELY stubborn and it's even more difficult/impossible - but doing what I can. Thanks for the message.

Anthony Reilly

Hey Emilio, you will find that as speed and behaviour are still somewhat linked, you will find that the slower version won't give you the BEST defensive awareness/intensity as the regular version. I mention this in the description for the slow and medium versions. In FC24 speed and behaviour isn't linked as much as previous years, but there is still a link. You will find this isn't the case in the regular version and defensive intensity is stronger here. Obviously there is still 1v1 that needs to be considered, but the overall awareness/intensity is much stronger. Also, as mentioned in the descriptions as well, you will find that the strong passing error will make the CPU a little less aggressive and direct in attack. I would recommend moving to the regular version of the mod, and either replacing the strong passing error with the subtle, or remove entirely if you want the most difficult CPU. Same goes with shooting error. This all depends on your skill level of course and I know there are some trade-offs, but it's the nature of the game. Hope this helps.

Emilio Tamez

I have also noticed that when the user puts pressure on the CPU, CPU will move back a long distance even though the goalkeeper is open to receive a pass, that means that most of my goals are thanks to pressure and not because I'm building the play. What would you recommend for this?

Emilio Tamez

I love your mod, man. Nevertheless, i have noticed that no matter what standalone version I put, the CPU is awful against user sprints, I mean, my 75-pace Jean Philippe Mateta can pass through very easily against a Tren Alexander Arnold through the sideline. Even in Ultimate difficulty, I'm finding it easy to score against elite teams, when I think scoring a goal should be more satisfying. I use slow standalone; slower walk option; width option; shooting error; strong passing error; more curve ball; goalkeeper isolation; faster marking option; physicality option; and pressing fatigue and variation. Also, teams like Manchester City, struggle to score goals against me. Maybe I'm a pro, but that is not the case lol. But the rhythm of the matches is the best football simulation I have ever experienced. What settings has anyone found the most challenging without taking the realism away?


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