Patrefans
anthjamesfc24gameplaylab from patreon
anthjamesfc24gameplaylab patreon

V22 'FULL GAMEPLAY PACKAGE' #TU18.2 RELEASE!!! 170+ Options, 20+ AIO Standalone Versions!!!!!!

🕑 Added 2024-08-15 00:30:38 +0000 UTC

Comments

Anthony Reilly

It's down the bottom of this very post.

Caio Hugo

Anth James please.. where the link to dowloand mod ?

Anthony Reilly

Hey, the mechanics of manual have been improved in the V22 standalone already, so you will notice differences. You don't need to use anything specifically with manual, all of the same options still work. Regarding the read me files, depending on where you have the folder some may not appear, just put them onto your desktop, or take them out of the folder if you're having issues and you'll be able to read them.

Boğaç Soydemir

do you have any tips regarding full manual gameplay? i really like fuma and wondering what options would work with it? and some readme files in the options doesn't seem to work.

DFG79

I don't know what's wrong with it, it just make and error in unzip. Should i do it differently?

Anthony Reilly

Did you sort it out? Many others have unzipped with no issue?

DFG79

there is an error in unzipping of files?

Bruder Herz

which camera setting do you use? Looks very nice.

Zera

Thx

Anthony Reilly

Hmmm there's a lot more friction in the mod compared to default, 100%. The skating/sliding for me and for pretty much everyone else using the mod find it dramatically better. Try clearing your %appdata% / Local / Temp / FC24 folder. Also, you can increase this friction even further too with the 'Heavy Switch' option or the 'Increased Field Friction V2'. On top of that, I recommend trying the 'Slower Walk Speed' options to create even more grounding in the movement.

Zera

i didn't know how i should have explained it properly. In my games they have 0 friction, they just glide around not even walking. Thats why i asked. Never had that bevor not even in vanilla.

Anthony Reilly

Interesting way to word the question man. I’ve always maintained that the foot planting / animation system isn’t perfect from the beginning. I’ve improved it dramatically from what it was I can assure you (have you not spent any time with the vanilla game?), but EA are needed to fix those elements properly. I can’t do motion capture from over here! I assume you’re coming from PES 2021. This game does so much good in the mod, but if you can’t get beyond the imperfect foot planting to see it then not sure what to tell you.

Zera

Is it intended that the players glide like they're on ice?

Jonata Andrei Pereira

Perfect, I'm getting used to the gameplay, only the issue of injuries I haven't adapted yet, but I play with low-ranking teams, so there are a lot of old players who are prone to injuries. Anyway, thanks for making EAFC24 a decent game.

Paul M

Well it seems that decreasing the power bar made the passing just perfect. And indeed the tackling more intense option gave me more control over tackling. Thanks again!

Anthony Reilly

No worries Paul, yeah I think those options will be a good place to start. A couple of other options you could also try are the 'Contain - More Intense' and also the Physicality option. This will make the CPU be less resistant to challenges.

Paul M

Hey! Thanks for the reply. I will start using some of the options to see how it feels. I have been playing FC24 for a few months now so I kinda got familiar enough with the match mechanics, that is kinda why I sought some sort of mod to improve it. The tackling issue is like I position my defender, time the tackling, he tackles the ball and somehow the two players collide and the ball just sticks to the attacker and he passes by. It went, a couple of times, as far as the attacker was surrounded by 4 of my players and still managed to escape the tackling, with the ball ricocheting to him, somehow. I deleted the folder, I actually re-installed the game entirely as I saw in one of your posts for the 21 version that sometimes re-installing may help. As I said it might just be me, I admit I am not the greatest fifa player, but with the default game I ended up winning with unreal scores, thus my orientation to your mod. Thanks and I will experiment with the options as you suggested.

Anthony Reilly

No changes to the injuries at all, it's the same as V21. The V22 version should actually be slower, as the passing speed has been slowed down from V21 to V22. Pressing hasn't been added to either from V21, but if you want to reduce it you can use the 'Default Pressing' Option. Hope this helps :)

Jonata Andrei Pereira

I actually tried this combination and it was very similar to the previous game mode. However, I felt that he is faster, which is not a problem, but in midfield disputes there are many passing errors after disarming, due to constant pressure. Do you hear any changes to the injury mod? Highly serious injuries are occurring at a somewhat high frequency. Can you tell me if the sliders can be adjusted to solve this?

Anthony Reilly

Hey Paul. Haha interesting take. Are you familiar with FC's passing mechanics or are you coming from PES? If so, give yourself some time to adjust. Have you used the 'default ground pass' option? I made some changes to the passing mechanics for specific reasons, but I know some people prefer the default mechanic, so if you use that option you can set it back. Regarding tackling, it hasn't been my experience, but based on what you've said, why don't you try the 'tackling - more intense' option. This makes tackling able to come from many more angles etc. I haven't heard anyone have an issue with not being able to tackle and win the ball before though, so I'm not quite sure what you're experiencing. Spend some time exploring the options and trying things, there's many changes available to be made to adjust big and small areas of the gameplay. Not sure about this with the pace, I'm certainly able to catch up with fast players etc. Try deleting your %appdata% / Local / Temp / FC24 folder.

Anthony Reilly

Hey. maybe try the subtle version of narrow attack or even try the ball side + space combined with the narrow attack. It is very narrow like you said yeah, I haven't found it to be something exploitable yet though. I feel the narrow attack actually helped in that area to make it less exploitable.

Anthony Reilly

Hey, the clearances are fixed in v22. To play with the combination you described you just need v22 + injury and you’re good to go! Tackle Alternative and Attacking Adjustment 4 is built into V22 :)

Jonata Andrei Pereira

I currently play its version V21 + Alternative Tackle + injuries + Attacking Possition 4, I think the gameplay like this is very good, but I'm bothered by the distance of the shots when moving the ball away from the defense, they usually reach the opposing goalkeeper. To keep the gameplay similar to where I am, what do you suggest?

Paul M

For me the mod is kinda wack. I have no idea if this is how it is meant to work but passing is wack, I basically never know if the player will send the pass where I want it to. Not even short passes. tackling seems to not be an option, no matter what, the ball will end up with the adversary, even if I have 4 players around the man with the ball he will somehow end up going through them. And my defender with 90 pace can't keep up with a player that has 67 pace. Either I am the worst player or I somehow messed up the install (despite doing everything as in the instructions).

Zalf

difficult defense + ball side combined with narrow Attack Is very cool , but the cross feels a little OP cause the teams are really narrow , Just my impression ? have you some similar options?

Anthony Reilly

Hey man, sorry I don’t quite know what you mean? Do you mean the in-game speed? It must be on normal in-game pace or the mod won’t work properly. Half length is up to you, there’s many ways you can adjust with options to cater for different half lengths. I play 8-10 minute halves and I have realistic scorelines.

KINGSELLONE

damn nice!!! thanks

Kien La

hey, I wanted to ask what version is the mod played on? Slow? And How long should I put the match for a realistic scoreline at the end of the game using each standalone speed versions?


More Creators