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Into the (Many) Dungeon(s)

🕑 Added 2023-11-10 07:50:59 +0000 UTC

Comments

Johnny Ahsome

I read your timeline for the upcoming year for shadow keep. You asked "Is the idea of incremental module design a good idea? Is the idea of incremental module a bad idea?" with todays ability to reach out to your audience, it is possible to put out editions of a game multiple times and get feedback in ways we never could back 15 years ago. Patreon is a great example, one which you use masterfully. In a crazy era of life it is hard to make home brew games like I used to when the only thing I had to worry about was getting to a show on the weekend. Now heavy life loads make it impossible to write my own stuff so your work is perfect, I am totally an Ashlarian ( that is the word for the common language in my campaign) To be honest, when I first started getting your stuff I was confused and overwhelmed by all your content, what the F was a "Dungeon Backdrop"? I would ask myself many times. Then I started with the gloomguide, followed by the villages and all the free content. Now I am enthusiastically waiting for patreon exclusive content weekly. Your 20 something charts are fantastic, I have coped them to my Shard VTT for organization but plan to get everything in physical copys as well as digital. I rant, I wish I could give you negative feed back cause you can learn so much from that, but honestly, the way your rolling out content works and your plan for the next shadow project looks solid, except I would rather it all be ready for January when I start my next campaign. Were just finishing up the last Hasbro Crap and moving to Ashlar.So Ya, have it all ready buy then OK! Just joking, I will wait.


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